University of South Florida Summer Camp with IT and programming
Description of University of South Florida Summer Camp with IT and programming
- Location Tampa, Florida, USA
- Ages 7-17
- Co-ed programs
- Weeklong camps
- Programs run June 22 to July 31
University of South Florida Summer Camp at University of South Florida is a modern camp with excellent conditions for immersion in the world of programming. Qualified instructors work here, ready to help in adapting to the new environment and become guides to the world of information technology. The university employs practitioners from large companies: EA, Google, Apple, Disney.
One of the advantages of programs is their diversity and versatility. Children with any level of preparation will be able to master valuable skills in the fields of programming, graphic design, etc. In addition, all programs are compiled taking into account the relevance and interests of students, so no one get bored at IT courses. All students acquire valuable knowledge and a set of practical skills that will be useful to them both in study and in work, and a prestigious certificate will help them stand out at the highest competition in TOP educational institutions.
Studying in University of South Florida Summer Camp implies:
- Small class size
- Qualified camp staff and instructors
- Student-oriented programs
- Latest software and hardware
Programs and prices, tuition fees in University of South Florida Summer Camp with IT and programming
Roblox Entrepreneur: Imaginative Game Design
- Dates - 06.22-26.06, 29.06-3.07, 6.07-10.07, 13.07-17.07, 20.07-24.07
- Age - 10-12
- Level - Beginner to Advanced
- Direction - game development, design, coding
- Duration - 1 week
- Tools - Roblox, Roblox Studio.
Guys will learn one of the fastest growing gaming platforms. Roblox The platform editor allows you to create 3 D worlds - students will create their own games and publish them on the platform, study top games and try to apply monetization strategies in their own games.
Course Objectives:
- Development and publication of games on the Roblox platform
- Practicing the basics of programming with Lua
- Learning the basics of game design
- Monetization of projects.
Roblox Entrepreneur: Lua Coding and Game Scripts
- Dates - 06.22-26.06, 29.06-3.07, 6.07-10.07, 13.07-17.07, 20.07-24.07
- Age - 10-12
- Level - Beginner to Advanced
- Direction - game development, design, coding
- Duration - 1 week
- Tools - Roblox, Roblox Studio.
Children will gain practical skills and knowledge by creating their own 3 D worlds on a rapidly developing gaming platform. Roblox, learn how to use the Lua programming language and code game mechanics. Lua allows you to develop scripts for your games or for the purpose of selling them to other developers. Course Objectives:
- Practicing the basics of programming with Lua
- Using software logic to encode game mechanics and create 3 D models
- Create standalone scripts
- Monetization of projects.
Java Coding: Build Mods with Minecraft
- Dates - 06.22-26.06, 07.07-10.07, 07.20-24.07, 07.27-31.07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - coding, game development
- Duration - 1 week
- Tools - Minecraft, Java, IntelliJ.
Program participants will plunge into the world of Minecraft and learn the basics of programming in Java, learn how to combine mods, blocks and tools in their own version in an open-end game. The course explains in an accessible form the basics of programming in the Java language, which allows students to qualitatively prepare for further in-depth study of coding. Course Objectives:
- The use of variables, control structures, functions to modify Minecraft
- Coding with the Java Programming Language
- Creating Mods
- The development of logical thinking and the acquisition of skills to effectively solve problems.
Java Coding: Custom Blocks and Maps in Minecraft
- Dates - 06.22-26.06, 07.07-10.07, 07.20-24.07, 07.27-31.07
- Age - 10-12
- Level - Beginner to Advanced
- Direction - coding, game development
- Duration - 1 week
- Tools - Minecraft, Java, IntelliJ.
On the course, students will gain practical experience in coding and game development, learn how to create maps and mods and share them with friends. Course Objectives:
- Adventure map development
- Creating Mods
- The use of variables, control structures, functions
- Coding with the Java Programming Language
- The development of logical thinking and the acquisition of skills to effectively solve problems.
Game Creation and AI with JavaScript
- Dates - 07/13/17/07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - coding, game development
- Duration - 1 week
- Tools - JavaScript, HTML5.
Using the JavaScript language, program participants will create interactive games and learn the basics of coding. Students will be engaged in coding game mechanics, with the help of "Machine Learning" they will use the algorithm for recognizing images, sounds and voices. Course Objectives:
- Development of game mechanics using software logic
- Creating games from start to finish
- Testing the principles of game design.
Coding and engineering 101
- Dates - 22 .0 6 - 26 .0 6, 29.06-3.07, 07.27-31.07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - coding, game development
- Duration - 1 week
- Tools - JavaScript, micro: bit.
A dynamic course combines two areas - coding and engineering. Students will learn the basics of any computer — hardware — and then the basics of programming. Using a micro : bit handheld computer, course participants will learn how to program, send messages, and develop games. Course Objectives:
- The use of micro : bit for encoding games and applications
- JavaScript coding and building simple logic circuits
- Understanding how programs work and why code is needed
- The development of logical thinking skills.
Robotics and Sensors with Take-Home Sphero RVR
- Dates - 06/29/03/07, 07/13/17/07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - coding, robotics
- Duration - 1 week
- Tools - Sphero RVR with Advanced Sensor Kit.
Using the programmed Sphero RVR robot, program participants will learn the basics of creating robots. Students will become acquainted with the Sphero RVR, its professional-level control system, a variety of sensors and a powerful engine. Each student will receive to study a personal robot and will perform fascinating challenges, united in teams. Course Objectives:
- Learning the basics of coding and robotics
- Programming your own robot
- Artificial Intelligence Development
- Development of skills for effective problem solving.
Build and Code Your Own Take-Home Laptop
- Dates - 6.07-10.07, 07.20-24.07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - coding, robotics
- Duration - 1 week
- Tools - Python, pi-top, Raspberry Pi.
On the course, students will create their own laptop, combining knowledge of software and computer engineering. Build and Code Your Own Take-Home Laptop is an introductory course of immersion in software, engineering, coding, where everyone will find something interesting for themselves.
- Laptop assembly
- Python coding and game development
- Linux OS Application
- Mastering the skills of project planning and interaction.
YouTube Gamecasting and Video Production
- Dates - 06/22/26.06, 07/13/17/07, 07/20/24/07, 07/27-31.07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - creative
- Conditions - teamwork
- Duration - 1 week
- Tools - Adobe Premiere, video equipment, YouTube.
The course is suitable for those who love games and are ready to broadcast their game on the YouTube platform in the form of a live broadcast. Live YouTube broadcasts have become a popular genre and attract huge audiences. Participants in the course will be able to play their favorite games live and go headlong into the basics of video production. Students will learn to develop visual and sound accompaniment, to work in a team. Course Objectives:
- YouTube game production
- Editing video and audio
- Mastering frame capture skills
- Online brand development
- Familiarity with the basics of digital citizenship.
Video Production: Start Your Own YouTube Channel
- Dates - 06/22/26.06, 07/13/17/07, 07/20/24/07, 07/27-31.07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - creative
- Conditions - teamwork
- Duration - 1 week
- Tools - Adobe Premiere, video equipment, YouTube.
The course is suitable for those who dream of becoming a YouTube star and developing an online brand. Children are given the freedom of choice and the opportunity to learn how to create vlogs, instructional videos, short films for YouTube. Program participants will learn not only how to shoot video, but also master the skills of creating a composition and learn the pre-production process. Students are engaged in professional equipment, learn how to edit on software, and improve their skills. Participants receive personal computers and special equipment.
- Create video content on professional cameras
- Online brand development
- Familiarity with the basics of digital citizenship.
Creative Design Studio with Adobe Animate
- Dates - 06/29 - 3/07
- Age - 10-12 liters.
- Level - Beginner to Advanced
- Direction - creative
- Duration - 1 week
- Tools - Adobe Creative Suite.
Introductory course on how the game and animation design industries work. The creative course will help to realize ideas with the help of techniques that are used by professionals in the fields of art and animation. The children will master the skills of effective problem solving, critical thinking and composition planning - the necessary skills for working as a creator. Course Objectives:
- Using professional tools for design and animation
- The practice of visual storytelling
- Formation of a digital portfolio.
Game Design and Development 101
- Dates - 06.22-26.06, 29.06-3.07, 07.27-31.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Creativity, game development
- Duration - 1 week
- Tools - Autodesk Maya, Unreal Engine 4.
The course will allow in-depth study of the process of professional game development using the most popular tools for this. At the beginning of the week, students will study the features of creating 3 D objects in Maya, develop game levels in Unreal Engine 4, and learn how to create game worlds using a combination of acquired knowledge. Course Objectives:
- Create levels and environments
- Development of 3 D- models
- Create Moving Objects
- Develop core skills for game development and creativity.
Fortnite Camp and Unreal Engine Level Design
- Dates - 07/13/17/07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Creativity, game development
- Duration - 1 week
- Tools - Fortnight, Unreal Engine 4.
On the course, the guys learn Fortnite game development tools and create their own level, while studying gameplay strategies, game mechanics, level analysis.
Level Design and Cinematics with Unreal Engine 4
- Dates - 6.07-10.07, 07.20-24.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - coding, game development
- Duration - 1 week
- Tools - Unreal Engine 4, Adobe Photoshop.
The program participants will develop the whole world with the help of a special professional tool Unreal Engine 4, create dynamic screensavers with highly detailed characters. Course Objectives:
- Creating levels and environments from geometry and landscapes
- The population of their world with nets and subjects
- Kinematic development with the Sequencer tool
- Developing a visual programming language with Blueprints
- Acquiring valuable skills for game development.
Program Gameplay Mechanics with Unreal Engine 4
- Dates - 6.07-10.07, 07.20-24.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - coding, game development
- Duration - 1 week
- Tools - Unreal Engine 4.
Students work with a full set of tools from Unreal Engine 4 and create classic types of games - races, platforms, FPS . Then, using the visual programming language Blueprints, they will create moving objects and checkpoints. The course will help to perfect the skills of game development.
Intro to Python Coding for Machine Learning
- Dates - 6.07-10.07, 07.20-24.07
- Age - 13-17 years.
- Level - Beginner to Intermediate
- Direction - Encoding
- Duration - 1 week
- Tools - Python, Tensorflow, PyCharm.
An introductory course on coding using Python . Course Objectives:
- The study of neural networks
- Python coding
- Preparation for an in-depth study of coding
- Acquisition of skills of computational thinking.
Artificial Intelligence and Machine Learning
- Dates - 07/13/17/07
- Age - 13-17 years.
- Level - Intermediate to Advanced
- Direction - Encoding
- Requirements - at least basic knowledge of coding
- Duration - 1 week
- Tools - Python, Tensorflow, PyCharm.
The course is designed for students with an average level of training in coding. The course aims to teach students:
- Use Tensorflow to Create Neural Networks
- Learning coding with Python
- The development of logical thinking.
Cybersecurity and encryption
- Dates - 07.27-31.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Encoding
- Duration - 1 week
- Tools - Python, PyChar.
The course will teach you to hide information using encryption, create secret messages and be one step ahead of possible cyber attacks. Students will learn the basic encryption programs, their functionality and algorithms. Course Objectives:
- Message Encryption
- Information Security
- Creation and analysis of small programs for their information security
- Developing the necessary thinking to encrypt information.
Code Apps for Amazon Alexa and Google Assistant
- Dates - 07.27-31.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Encoding
- Duration - 1 week
- Tools - Voiceflow for Alexa & Google Assistant.
On the course, the guys will develop an application for Amazon Alexa or Google Assistant, learn how to activate applications by voice using encoding.
Advanced Minecraft Modding with Java
- Dates - 06/22/26.06
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Encoding
- Duration - 1 week
- Tools - Minecraft, Java, IntelliJ.
An advanced course will allow you to go beyond the basic knowledge of game development and go headlong into the level of game production using Java. Students will create tools, blocks and mods in Minecraft by modifying the code. Course Objectives:
- Application of functions, variables and control structures
- Java coding
- Creating Mods
- The development of logical thinking
- Mastering the skills of effective problem solving.
Code Apps with Java
- Dates - 06/22/26/06, 07/07/10/07, 07/13/17/07, 07/20/24/07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Encoding
- Duration - 1 week
- Tools - Java, IntelliJ.
Students will learn the basics of coding in Java and learn the skills necessary for coding games. Course Objectives:
- Java Project Encoding
- Using if statements and loops
- Definition of variables, types of information, constructors
- Mastering the skills of effective problem solving.
Java Coding and Game Development
- Dates - 06/22/26/06, 07/07/10/07, 07/13/17/07, 07/20/24/07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Encoding
- Duration - 1 week
- Tools - Java, IntelliJ, Processing.
In the course, students study the relationship of coding and graphics. Using Java, the course participants will learn the basics of programming through creating games in the arcade genre, with the help of Processing they can switch from text programs to visual actions. The course will help to create a strong portfolio thanks to a variety of tasks of high complexity.
Code Apps with C ++
- Dates - 06/29 - 3/07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Encoding
- Duration - 1 week
- Tools - C ++, Microsoft Visual Studio Community.
A basic course to learn the basics of programming in C ++. Course Objectives:
- Definition and application of variables
- Work with algorithms and characters
- Challenges by code and logic
- Reading and responding to user input.
Develop and Code Games with C ++
- Dates - 06/29 - 3/07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Encoding
- Duration - 1 week
- Tools - C ++, Microsoft Visual Studio Community.
A course for continuing to learn the C ++ programming language. Students will create arcade-style games and focus on the fundamental points in game development: AI creation, collision detection, actions necessary for all elements of the game to start interacting. Course Objectives:
- Adding visual effects to the game using the graphics library
- Definition and application of variables
- Work with algorithms and characters
- Reading and responding to user input.
Autonomous Robotic s with Take-Home Sphero RVR
- Dates - 07.27-31.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - coding, robotics
- Duration - 1 week
- Tools - Sphero RVR with Advanced Sensor Kit.
The course will allow you to plunge into the world of automated robotics with the Sphero RVR robot. Course Objectives:
- Learning coding and engineering with Sphero RVR
- Reading information
- Develop basic AI behavior
- Application of computational skills and programming logic.
Digital Video Production: Start a YouTube Channel
- Dates - 29.06-3.07, 6.07-10.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Creativity
- Duration - 1 week
- Tools - Adobe Premiere & After Effects, YouTube.
On the course, students will record vlogs, tutorials, online game shows using professional tools. Course Objectives:
- Mastering skills with professional equipment
- Editing video and audio tracks
- Software application
- The practice of digital citizenship.
Video Production and Special Effects for YouTube
- Dates - 29.06-3.07, 6.07-10.07
- Age - 13-17 years.
- Level - Beginner to Advanced
- Direction - Creativity
- Duration - 1 week
- Tools - Adobe Premiere & After Effects, YouTube.
Explore the stages of video production for YouTube.
Activities University of South Florida Summer Camp with IT and programming
Camp programs harmoniously combine the workload with entertainment and outdoor activities. The camp staff organizes leisure activities for children on campus and might also organize supervised excursions off campus. Children might also visit nearby attractions that are walking distance from the camp locations. A busy extra-curricular life will not let anyone get bored, help you relax and gain strength before new activities
Facilities and equipment at University of South Florida Summer Camp with IT and programming
The camp is located in 30 minutes from Tampa International Airport. The university, where the camp is held, was founded in 1956 and has a developed academic and sports infrastructure.
Admission dates and extra charges
Technical Camp:
- Jun 22-26
- Jun 29-Jul 3
- Jul 6-10
- Jul 13-17
- Jul 20-24
- Jul 27-31
Tuition fees include:
- Latest software and technologies: Adobe, Epic Games, Autodesk, VEX, Sphero, Roblox
- Accommodation and board meals
- Classes up to 10 people
- Gamified learning process
- Program participants receive supporting documents and in the 2 week Academy courses a portfolio
Institution on the map
Residence permits, citizenship and other services
- Guardianship services during the studies
- Student supervision
Review about University of South Florida Summer Camp with IT and programming
Recommendations on when to apply
Language courses, schools and children's language camps | Primary and secondary education - private schools | Preparation programmes for entering universities - higher education | Higher education (after completing accredited programs A-level, IB, High School) - Bachelor, Master, MBA |
- we recommend to apply 6-9 months before the start of the course (some camps and schools offer discounts for early booking or for lengthy study programs) - there are some very popular and high demand children's camps, where the applications need to be submitted 1 year in advance (in particular Switzerland , Great Britain , USA , Canada , Austria) | - we recommend to apply one year before the start of the training program, - some schools have a specific time frame (September-November - please specify an individual school) - some schools require tests in several stages (UKISET, internal tests of the school: English, mathematics, logics, subjects, interview, some require a personal visit) | - we recommend to apply one year before the start of the program, - for Foundation and Pathway programs, IELTS and TOEFL certificates are usually required, respectively | - recommended submission one year before the start of the program, - the deadline normally closes in January, for TOP HEIs and, as a rule, in March in other universities - for a bachelor, a Foundation or Pathway preparatory program a completed A-level, IB, High School + IELTS / TOEFL are required - for Masters you need a graduated higher education, in some cases you need a pre-Masters program - MBA requires completed higher education, work experience preferably at least 2-3 years, etc. |